Rules Update – 2018

2018 CAGE Rule Changes
Changes are shown between the **, in italics, and underlined.



Rule Change Addition:

** Drive Teams are strongly encouraged to be entirely student based whenever possible  ** 

For each match that a team uses a full student drive team, which includes a student drive coach:
   The team will receive a BONUS CUBE to be placed in front of their Vault prior to the initiation of that match.
   Once tele-op begins, the human player may place the BONUS CUBE immediately in their Vault.


For Example:
1 team on alliance uses student drive coach, alliance gets 1 bonus cube BEFORE the match even starts.
2 teams: get 2 bonus cubes

All 3 teams: get 3 bonus cubes for their vault BEFORE THE MATCH EVEN STARTS!!

All Rookie teams who attend CAGE match will be paired with a Veteran team, who will help mentor the team throughout the day.

IF a rookie team would like to try an all student drive team, but does not have a student ready to be a drive coach, they may request to borrow a student drive coach from their Veteran mentor team. (This will only apply to 2019 season Rookie teams)

Teams are able to determine if they will use a student drive coach vs adult drive coach from match to match.


G05 – Don’t overextend yourself.
ROBOTS may not extend more than 16 in. beyond their FRAME PERIMETER. This rule doesn’t apply to a ROBOT fully within its PLATFORM ZONE during the ENDGAME. **Momentary, minimal excursions (approximately less than 3 seconds and less than 6 inches) outside of the PLATFORM ZONE during ENDGAME will not result in violations of this rule.**


G09. Launching POWER CUBES is okay, but keep it short.
A ROBOT is not permitted to launch POWER CUBES except:
B. When any part of its BUMPERS are contacting a FENCE, **either directly or transitively through a POWER CUBE**, or any part of the ROBOT is intersecting the vertical planes defined by the SWITCH FENCE, and it is attempting to place a POWER CUBE on the nearest PLATE of that FENCE’s SWITCH


ROBOTS may not control more than one (1) POWER CUBE at a time.
B. “Herding” (Intentionally pushing a POWER CUBE to a desired location or direction) is in violation of this rule. **This rule does not apply to a ROBOT breaking the plane of their own Exchange Zone.**


G25. PLATES are moved by POWER CUBES, not ROBOTS.
Except via the weight of placed POWER CUBES, ROBOTS may not directly or transitively cause or prevent the movement of PLATES **in a way that is beneficial to their own alliance (examples include holding a PLATE at neutral or through holding a PLATE in a manner which earns their alliance points). If a REFEREE or FTA determines damage is occurring to the SCALE, the offending ROBOT will be DISABLED.**